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Scarlet Witch Cute Finished Projects Blender Artists Community

scarlet Witch Cute Finished Projects Blender Artists Community
scarlet Witch Cute Finished Projects Blender Artists Community

Scarlet Witch Cute Finished Projects Blender Artists Community Blender artists is an online creative forum that is dedicated to the growth and education of the 3d software blender. scarlet witch cute. finished projects. Blender artists is an online creative forum that is dedicated to the growth and education of the 3d software blender. i’m very happy to share with you the fan art scarlet witch i sculpt, texture, set light, and render it out all in blender.

scarlet witch Fanart finished projects blender artists commun
scarlet witch Fanart finished projects blender artists commun

Scarlet Witch Fanart Finished Projects Blender Artists Commun Hey guys, here’s my new portfolio piece, a fanart of scarlet witch based on the new dr strange movie, multiverse of madness. pretty happy with the outcome although my anatomy needs work … blender artists is an online creative forum that is dedicated to the growth and education of the 3d software blender. Finally finished my scarlet witch project! that is so cool! love the glowing effect on the hands and eyes how long did this take you? i kept running into a lot of issues since this was my first big project in blender! i would say prob 3 4 weeks!! there was a lot of firsts for this porject!!! it’s amazing for your first project mine was. Tom for even as slow as it was wasn't anywhere near as slow as tcc. that took two years for nine issues to release. it was beyond annoying. i very near cancelled getting the book because i wasn't sure if it'd ever finish. we still have last issue of darkhold left so holding out any judgment until it's finished. It didn't turn out exactly as i'd hoped and i still have to learn a lot about anatomy and posing. still, it was a good experience and i learned a lot through it. sculpting, modeling. retopology, texturing was done in blender 3.0. some of the texture maps were baked in xnormal and the final render was composited in gimp and natron. artstation link.

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